Art direction

One visual language across product, site and deck.

The engagement

Art direction

One visual language across product, site and deck.

Direction Language Review
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Art direction

One visual language across product, site and deck, so what a customer sees on Tuesday matches what they saw on Monday. I set the direction, write it down, then hold the line through review after review — including the reviews I am not in.

The shape of it

How it runs

Stage 01

Listen

Two calls with you, four with your customers, plus every support ticket you are willing to share. I come back with the problem in one paragraph and you tell me where I got it wrong.

Week 1
Stage 02

Frame

Structure, flows and the hard trade-offs on paper before anything gets styled. You sign off a skeleton, which costs far less to change than a finished screen.

Week 2
Stage 03

Draw

Full-fidelity work with real copy and the ugly states included — loading, empty, error, name-far-too-long. Reviewed live, cameras on, every Thursday.

Weeks 3–5
Stage 04

Leave well

Component library, tokens, a written spec and a walkthrough with your engineers. A month of questions answered at no charge afterwards.

Week 6

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Ask about Art direction.

Tell me what is broken, who it breaks for, and roughly when it needs to be live. One working day to a reply, always from me rather than an inbox.

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